Recommended blog: Games from Within

I just stumbled across Games from Within, Noel Llopis's blog on agile technologies and processes applied to game development. Check out A day in the life for an example of how the Half Moon Studios guys organize their work day. I drooled reading the post :-) There are also interesting entries on their C++ unit test framework and on their selection of a build system (Scons, a Python-based build system, apparently didn't cut it in terms of speed).

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